How to implement State Machine with Event Driven Architecture?
Implementing a state machine with an event-driven architecture involves designing the state transitions and actions based on events that occur within the system. Here's a general approach, along with real-life examples and use cases: 1. Identify Events and States: Identify the events that can occur within your system and the states that the system can be in. Events can be user actions, system events, or external inputs that trigger state transitions. States represent the different modes or conditions that the system can operate in. 2. Define State Transitions: Determine the valid state transitions that can occur based on the events. For each state, specify the events that can trigger transitions to other states. Consider any conditions or constraints that need to be satisfied for a transition to be valid. 3. Model the State Machine: Represent the state machine using a suitable notation or modeling technique. UML state machine diagrams or textual representations like state tables or...